First pixels
Started in design — interfaces, motion and type. Self-taught, and hooked from the very first artboard.
Building thoughtful products, informed by years of visual and motion design.
A short timeline of how it started, what I've built, and where it's going.
Started in design — interfaces, motion and type. Self-taught, and hooked from the very first artboard.
Early product experiment. Kept as a small marker, not a main case study.
ArchivedAn AI job workspace for resume tailoring, job tracking, opportunity management and making job-search decisions easier to organize across the full application workflow.
An enterprise product for helping teams understand software spend, unused seats, renewals and approval workflows before subscriptions turn into waste.
Looking forward to building cool products and working with top tech teams.
Before products came frames, pixels and a lot of curiosity.
Creating motion-driven visual experiences across marketing, branding and digital platforms.
Worked across visual design, branding, motion and digital experiences as a multidisciplinary designer.
Designed user interfaces, visual systems and digital assets for web and product experiences.
Produced and refined video content, motion graphics and visual storytelling assets across diverse projects.
What I've shipped and built — plus reviews from freelance design & video work.
The real tools behind the work — what I design with, what I move with, and what I build with. Pick a discipline to see exactly what powers it.
Word of mouth from past projects — the same standard I carry into everything next.
A visual archive is being curated for the live site.
Selected motion, campaign and graphic work will sit here soon. For now, this portfolio leads with shipped product work and active product builds.
designerby craft by curiosity